You have fallen into a surreal and spooky underground district. Discover its origins and escape with your life – and sanity – intact.
WALK THROUGH THE GREAT NETWORK OF VITAL HORRORS
Anemoiapolis finds horror in the familiar—places so ordinary that film and television usually avoid them. Experience the comfort of existential dread.
RUN, SWIM, JUMP, SLIDE AND CLIMB TO FREEDOM
When no one lets you out, you’ll have to make your own way to the exit.
TAKE ADVANTAGE OF YOUR SURROUNDINGS
Push obstacles and break windows – whatever it takes to get to the next room.
SHORT EVERYTHING
Test your puzzle skills. Break the electrical panels to gain access to new areas.
NAVIGATION IN DYNAMIC ENVIRONMENTS
Don’t count on that door being there the next time you turn around. Things are not always what they seem.
EXPLORE PROCEDURAL MAZES
This game is designed from the ground up to keep you lost and confused. If you feel like you’re going in circles, then you’re on the right track.
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Anemoiapolis is developed by Andrew Quist, a solo developer who takes inspiration from his hometown in Michigan. Encouraged by late 2020 forum posts about “liminal spaces” and “backstage”, Anemoiapolis is a personal retelling of these concepts.
Soundtrack by JORDANN and 4REST